About

I have always had a passion for art, games and interactable experiences. I have a keen interest in how things work and why things look the way they do, this has really pushed me into the direction of material authoring and figuring out ways to make things look interesting and unique both in the use of textures but also modelling and rendering.

I strive to create games which look good and that players can immerse themselves in.

KEY SKILLS

  • Great communication skills both written and verbal.

  • Experience working within a multi-disciplinary teams.

  • Capacity to organise effectively and accurately.

  • Ability to quickly adapt to new challenges.

  • Great problem solving skills and work well under pressure

Software

  • Substance Suite

  • Adobe Photoshop

  • Unreal Engine

  • Unity

  • ZBrush

  • Autodesk Maya

  • Blender

  • Microsoft Suite

  • Perforce

  • Atlassian Jira