Game Description

LUMBERJACKED is the story of two buff lumberjack bros who have their prized artefact, THE FRIDGE stolen by the BEER KING. In this co-operative puzzle action adventure game, you have to throw everything you have (and can find) at the woodland cronies of the BEER KING and the puzzles that stand in your way. Including your bro. Are you ready to throw the game?

Featured on the 2020 Unreal Student Showcase Reel

 
 
 
 

Details

Engine: Unreal Engine 4

Team Size: 24

Duration: 8 Weeks

School Year: 2

Key Learning Points

  • Familiarising myself with lighting in Unreal.

  • The dynamics of working in a large team and organising / distributing work in a large team.

  • Sharing my skills and knowledge with my fellow teammates.

  • Taking a specialised role on a group project.

  • Adjusting to team set deadlines and guidelines, for example working with level design to create good looking playable levels.

Responsibilities

Lighting Artist:

  • Lighting and optimisation.

Environment Artist:

  • UV unwrapping and texturing of game ready assets.

  • Set dressing and vertex painting of paths.

  • Use of spline tools and foliage tools in unreal.

  • Creating pipelines and workflows for asset creation.

  • Use of asset lists and asset creation tracking.

I created a texture guide for the environment and prop artists on our team. Made with the intention of keeping the art style consistent, as well as teaching some members of the team how to use Substance Painter